Joh's Build Order Reference

28+2 FC - Knights with protected lumber camp.

This is 28+2 fc knights, but I try extra hard to not get housed, and use houses and palisades to build early walls around resources, especially the first lumber camp. I also included builders as a separate resource column in this one. If you get the opportunity, also build palisade walls near the first lumber camp and near the first gold mine. If the map allows, I like to put the lumber camp near the edge of the map or in a lucky defensive forest. If I can I'll sometimes send the second lumber camp to the edge or far away and palisade wall it too.

Build Order wood food gold stone builders
3 to build 2 houses, then to sheep 3
6 on sheep 6
1 to build lumber camp then to wood 1 6 1
1 to build two houses near first lumber camp, then to wood 2 6 1
2 to wood 4 6
1 lure boar 4 7
5 on berries 4 12
+2 on boar, + farms 4 14
1 to build gold mine with defensive houses and barracks 4 14 1
↑10 on wood [2nd LC] 10 14 1
2 on gold 10 14 2 1
Loom
Advancing to Feudal
↑8 on farms 10 14 2 1
Finish barracks, send builder to gold 10 14 3
Feudal
Build stable + blacksmith 7 14 3 3
+2 on gold 7 14 5 3
Builders back to wood 10 14 3
Advancing to Castle
Double-bit axe + horse collar
+2 on farms (10) 10 14 5
Build 2nd stable
Benchmarks A+ A B C D E
28 pop Feudal 10:30 10:40 10:55 11:15 11:40 12:15
28+2 pop Castle 13:35 13:50 14:05 14:25 14:55 15:35
6 Knights 18:00 18:15 18:30 18:50 19:20 20:00

Cicero: A+ Demonstration