Towers can be used to deny map control and resources, and the fast uptime means they can be up before the opponent can make military or towers of their own. A pretty all-in strategy, and not particularly recommended now that towers have reduced HP in Feudal.
| Build Order | ![]() |
![]() |
![]() |
![]() |
|---|---|---|---|---|
| 6 on sheep | 6 | |||
| 2 on wood | 2 | 6 | ||
| 1 lure boar, then +2 on sheep/boar | 2 | 9 | ||
| 2 on berries | 2 | 11 | ||
| Rest to sheep/boar | 2 | 16 | ||
| Loom | ||||
| Advancing to Feudal | ||||
| 2 on stone, +2 on wood (4) | ||||
| Send 6 villagers forward | 4 | 6 | 2 | |
| Feudal | ||||
| ↑5 on stone, +2 on berries, 2 to farms | 4 | 6 | 5 | |
| ⋮ |